Gadgets: Treatment Library
  Ever missed those extra 5-6 treatment for putting in an implant? Even with ability boosts and everything you could think of? Ever walked by the stores going "I wish I was a muppet"? Then this is the guide for you! Well ok, maybe not the muppet thing.      
 
  This little gadget goes in your Utils2 slot and will raise your Treatment and First Aid skills by a small amount. There are three types, one for the common man and one for Doctors only, and even a third that enables the disassembly of implants, but that is another guide in itself. We will cover the production of the common and the Doctor version here, with the third appearing later.

Ok, on to the show. You'll need three things, a Pharma Tech Tutoring Device, a Portable Surgery Clinic, and two Hacker Tools.

All these items can be found as general loot, but you'll also find them in stores. The Pharma Tech Tutoring Device is found in the Bookstore booth, and the Portable Surgery Clinic form the Medical Supplies booth. Hacker Tools can be found in either the Tools booth or Devices booth.

  A Pharma Tech Tutoring Device
This fancy piece of Cognitive Transference Machinery (CTM)
enables you to increase your skill in a specific field of 'Trade
and Repair'.

  A Portable Surgery Clinic
This Surgery Clinic enables the skilled field-physician to help
other people (or herself) install/remove augmentations and
implants.

  A Hacker Tool
As the protection on many Pills, Blisterpacks, Nano-Charged
Items, and Daily Nano-Charged items is very simple, this tool
can be used to 'hack' these items.

Both the first components should be of roughly the same quality level, with the Portable Surgery Clinic the lowest as the Tutoring Device decides the final quality level. Also keep in mind that the Hacker Tools will be used up, so don't go about using your best hacker tool that you normally keep for hacking everyday items.

First use the two hacker tools to hack both the tutoring device and the surgery clinic. This requires 4.25 * QL in Breaking & Entering and 4 * QL in Computer Literacy skills. This will produce these two items of which QL may increase a step from the original.

  + =   A Hacked Pharma Tech Tutoring Device
The 'lock' on this device has been removed, as well
as some other minor gizmos. What is left is mainly the Pharmaceutical library and the CTM-transmitter.

  + =   A Hacked Portable Surgery Clinic
The Protection of this Portable Surgery Clinic has been removed, and the ScalperBots disabled. Although the medical library is intact, the clinic is useless.

From here, you can opt to either create the regular Treatment Library, which everyone can use with enough Computer Literacy and Treatment skill, or the Doctor one, which only doctors can wear. Doctor-only Treatment Libraries are much stronger than normal ones. Combining these items either way requires 4.5 * QL in Electrical Engineering and 4 * QL in Computer Literacy.

Normal Treatment Library:
Use the Hacked Pharma Tech Tutoring Device on the Hacked Portable Surgery Clinic, like this - please note that the order in which you use these are vital! Pick up the Hacked Pharma Tech Tutoring Device, and Shift+Rightclick on the Hacked Portable Surgery Clinic.

  + =   Treatment Library
The Treatment Library actively aids you when performing medical treatment on yourself or others. It does so by
giving advice and making medical knowledge temporarily availabe through a CTM transmitter.

Doctor Treatment Library:
Do things the other way around and use the Hacked Portable Surgery Clinic on the Hacked Pharma Tech Tutoring Device, like this - please note that the order in which you use these are vital! Pick up the Hacked Portable Surgery Clinic and Shift+Rightclick on the Hacked Pharma Tech Tutoring Device.

  + =   Treatment and Pharmacy Library
The Treatment and Pharmacy Library is a helpful aid
for the educated doctor only.

And there you go. Both gadgets go into the Utils 2 slot, and requires Computer Literacy and Treatment to wear.

  Treatment Library Treatment and Pharmacy Library  
  Firstaid +12
Treatment +18
(Doctor only)
Firstaid +12
Pharmatech +12
Treatment +36
 
 
Requirements

Treatment 850
Computer literacy 800

Requirements

Treatment 850
Computer literacy 800
 

Last updated 26. November 2002

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