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The Crepuscule armorsets
are one of the new armors from the Shadowlands
that the Xan units wore to battle, and thanks
to the miracles of Notum and Novictum, now you
can too! Follow us as we take you through the
steps of camping for and making the Crepuscule
armorsets! |
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The Crepuscule Armor sets
are quite rare and not as easy to come by
as you'd like. These sets, unlike the regular
Unit-sets has to be handcrafted individually
and the components of the sets can be quite
hard to come by.
There are five sets in total - unlike the
Symbiants these sets are not restricted
to professions, although they clearly follow
in the same path as the other sets in what
bonuses they add to its wearer (more about
this later)...
Artillery Unit - Ranged Weapons
Infantry Unit - Close Combat
Control Unit - Tradeskills
Extermination Unit - Nanoskills
Support Unit - Generic |
First lets take a look at what we'll need to hunt
down, because oh yes, you will need to hunt it
down. What you will need for a complete set are
Novictum Spangled Hides of various sizes
and shapes. You will need seven pieces in total,
as follows...
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Small Patch of Hard Novictum Spangled
Hide
- Used to make Skinchip |
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Patch of Soft Novictum Spangled Hide
- Used to make Sleeves
(you will need two of these) |
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Large Patch of Hard Novictum Spangled
Hide
- Used to make Chestplate |
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Small Patch of Soft Novictum Spangled
Hide
- Used to make Gloves |
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Large Patch of Soft Novictum Spangled
Hide
- Used to make Pants |
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Patch of Hard Novictum Spangled Hide
- Used to make Boots |
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These can be found as random drops on mobs all
over Shadowlands, although the droprate is a lot
better on the boss-mobs in the various camps.
Before you go out hunting there is something you
should be aware of - it's been reported that it
is possible to combine the smaller patches with
each other into Large patches - combining three
Small Hard Patches will combine into a Large Hard
Patch for instance.
It might take a while to hunt these down and while
you're at it, you might want to keep your eyes
out for a couple of these babies as well...
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Canister of
Pure Liquid Notum
This special canister is filled with
pure liquid notum from one of the
shadowland mining installations.
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These also drop from the bossmobs, and you'll
need one canister per armorpart. Make sure the
Canister is not lower than 20% of the Novictum
Hide or you will find it quite impossible
to complete the process (as an example - if your
hide is a QL200 hide, you will need at least a
QL160 Canister for the process to work).
We will also need seven Spirit Baubles
- and this is where it gets tricky. You will need
to know what kind of armor you want to create
and try to collect the Spirit Baubles accordingly.
Keep in mind that these are quite rare, so if
you do happen upon them, even those you won't
use yourself, it might be a good idea to hold
onto them in case one of your friends would like
one.
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Spirit Bauble of Artilley Expertise
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Spirit Bauble of Infantry Expertise
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Spirit Bauble of Control Expertise
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Spirit Bauble of Support Expertise
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Spirit Bauble of Extermination Expertise
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As you can see, the five types of Spirit Baubles
corresponds nicely with the five unit armors available
and just like with the other ingredients, these
drop from bossmobs once in a while, so better
pack some sammiches because you'll be doing quite
a bit of camping in order to obtain a full set.
Like with the Canisters, you'll need Spirit Baubles
that are not lower than 20% of the QL of the Novictum
Hide for the process to work.
Once you've gotten yourself all the ingredients
for a set its time to combine them! The first
step is to use a Canister of Pure Liquid Notum
on each of the Novictum Hide Parts to make it
into a Living Hide part.
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Large
Patch of Hard Living Hide
A stabilized patch of living hide,
saturated with a symbiosis of notum
and novictum. |
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This step requires you to have 5.5 times the QL
of the Novictum Hide in your Nano Programming
skill, so for a QL200 Hide you will need at least
1100 Nanoprogramming. Keep in mind that the hides
go all the way from QL1 to QL300, so I'm sure
you can imagine the higher ones are quite hard
to construct. The screams of our neighbourhood
atrox enforcer can still be heard on dark nights
as he tries to combine the QL300 parts..
For the next step, first a warning. The end-result
of this step will land you with a NODROP item,
so it is not a good idea to have someone else
do this for you. Simply rub the Spirit Bauble
of your choice against the hide and you'll end
up with a completed armorpart!
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Artillery
Crepuscule Leather Jacket
The shoulder areas of this jacket
have received extra padding to better
protect against hits from melee weapons.
The covering of the soft abdomen area
is also reinforced. |
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This step requires you to have 4.5 times the QL
of the hide in Computer Literacy to complete.
Its time to look at the completed armor. Below
we have listed only one set of armor, since a
complete listing would explode the guide (there
are tons of modifiers to each armor). We recommend
that you check out AODB's excellent database about
the various armorsets if you want detailed information
about them. The Armor set below is an Artillery
Unit set interpolated at QL200.
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Artillery
Unit set
Chemical AC 1403
Cold AC 2341
Energy AC 2811
Fire AC 2341
Melee AC 2341
Poison AC 1403
Projectile AC 2811
Radiation AC 1403
Requirements
Agility 637
Strength 637 |
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Effects
Max Health +441
Critical Increase +1%
Ranged Init +28
Dodge Ranged +51
Runspeed +24
Concealment +50
Pistol +28
MG/SMG +32
Rifle +34
Shotgun +33
Ranged Energy +32
Grenade +14
Flingshot +22
Aimed Shot+34
Burst +12
Full Auto +20
Multiranged +24 |
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Final word
As you can see, the complete set (keep in mind
- no backslot or pads armor parts) looks quite
nice and does indeed have some rather spiffy bonuses.
However, the AC characteristics of the whole set
is quite sub-par to anything of the same QL. We
highly suspect that one of the reasons the Xan
are no longer with us is because they wore this
armor in battle instead of the much more groovy
Tier-armors. The modifiers are very nice though
and if you're missing those extra 10-20 points
in a skill to equip a weapon, or if you are missing
a few points in a tradeskill to complete a process,
you might want to try to get yourself a set of
Crepuscule armor. And it does look really neat!
Last updated 20. February 2004
Contributors
Byrn, Testlive
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