Armor & Production: Sided Carbonum Armor
  As you might be aware, lately there have been a couple of nifty new spraycans popping up in missions. Unfortunately these cant be used to redecorate your Yalmaha or used to spray in the eyes of drunken trox's making advances on you. But what they CAN do is upgrade your Carbonum.      
  The new Carbonum sets are sided, which means that if you belong to the Omni-Tek corporation you will have to use the Omni version (surprisingly enough!) and if you're clan, you'll have to use the clan version. If you are neutral, you have our condolances, since you cant use any of them.

First things first - the Carbonum set. If you don't have a full set of carbonum, now is the time to get one. You can read all about the workings of making Carbonum Armor in our guide here which covers what you will need for that part of the process. Once we're done compiling all our Carbonum Pieces, our inventory should contain these...

    Carbonum Plate Helmet     Carbonum Plate Gloves  
    Carbonum Breastplate     Carbonum Plate Arms
  - two of these
 
    Carbonum Plate Legs     Carbonum Plate Boots  

The next thing we'll need are a couple of the new spraycans. Aptly-named Omnifiers or Clanalizers, these can be found in pretty much any mission above QL50. For a full set of Sided Carbonum Armor you will need seven cans though, so it might take a while before you get them all.

  Omnifier   Clanlizer  

Don't be too alarmed if you find the cans opposed to your side, as there as certain to be people wanting to trade in the Omnifiers for a fresh Clanalizer and vice versa. And if not, bonk them gently on the head and ask again.

The process of turning Carbonum Armor into Omni or Storm Carbonum Armor is pretty straight-forward. Any trox with a working index-finger can do it, given they have enough chemistry skill for painting it.

  + =   Omni Carbonum Breastplate
This is special Carbonum armor, made for loyal Omni-Tek employees.

  + =   Storm Carbonum Breastplate
This is Carbonum Plate armor with some additional augmentations, fit for any free, Omni opposing individual.

The actual amount of Chemistry needed depends on the Quality Level of the Carbonum Armor - 4 times the QL of the Carbonum armor will be needed or you wont get past the child-safe mechanism of the spraycan.

As you might have noticed, the Omni-version of the armor is white but the Clan-version stays the same color. Don't be alarmed though - the Storm Carbonum doesnt look like regular Carbonum - its actually faded light blueish in tone rather than the murky orange "sunburnt" color of the regular carbonum armor. These aren't the only modifications of the armor however, so we compiled a small comparison to look at below.

  Carbonum Set QL200 Storm Carbonum Set QL200 Omni Carbonum Set QL200  
  Projectile AC 3500
Melee AC 4200
Energy AC 1740
Fire AC 3500
Cold AC 3500
Radiation AC 1740
Chemical AC 4200
Poison AC 3500

Effects
Max Nano 650
Max NCU 56
NanoC.Init 56


Requirements
Stamina 580
Agility 476
Projectile AC 3500
Melee AC 4200
Energy AC 1740
Fire AC 3500
Cold AC 3500
Radiation AC 1740
Chemical AC 4200
Poison AC 3500

Effects
Max Nano 650
Max NCU 56
NanoC.Init 56
Nano Resist 140

Requirements
Stamina 580
Agility 476
Clan
Projectile AC 3500
Melee AC 4200
Energy AC 1740
Fire AC 3500
Cold AC 3500
Radiation AC 1740
Chemical AC 4200
Poison AC 3500

Effects
Max Health 700
Max Nano 650
Max NCU 56
NanoC.Init 56

Requirements
Stamina 580
Agility 476
Omni-Tek
 
   
   

As you can see, the Storm Carbonum armor adds more for nano-classes than the Omni Carbonum Armor. Storm Carbonum adds a nifty 140 Nanoresist. The Omni Carbonum armor on the other hand adds a massive 700 boost to your Health.


Last updated 13. July 2003

See what others have said about this article, or post your own comments regarding this in our forums.